Hold seven lanes.
Gauntlane’s lane-based combat puts a fun twist on the classic card battler. Seven lanes a side, one minion to a lane, and no picking targets: when your turn ends, every ready minion hits whatever stands across from it, or the enemy hero if nothing does. So where you play matters as much as what. A brute in an open lane goes straight for the face. A cheap blocker in front of their dragon buys you a turn. An enchantment blesses your lane or curses theirs. Every card comes down to one question: where?
Gauntlet mode
Ten foes. One deck. No second chances. The ladder starts with fumbling novices and ends with Ishara Sandblade, the Unbeaten, and every rung is a sharper opponent than the last. Bring one of 14 ready-made decks or lock in your own 30 cards, then climb one fresh duel at a time. Lose once and the climb is over. Every ladder grows from a seed, so hand yours to a friend and see who gets further against the same ten foes.
Adventure mode
Pick your colours, draft your thirty and set out across three acts. Each one is a branching map of fights, elites, shops, rest sites, treasure and events you can’t see coming, with a boss at the summit: the Warden, the Mirage Queen, then the Hollow King. Gold buys cards and relics that bend the rules your way. Your wounds follow you from fight to fight and one loss ends the run, so every fork in the road is a wager.
Build your deck.
All 182 cards are on the table, nothing to unlock: six colours and colourless, nine races, minions, spells and lane enchantments, with legendaries capped at two a deck. Sort, filter and search your way to your own 30, or name a style, from aggro to control, and let the game assemble one for you. A finished deck becomes a code you can hand to a friend, ready for a quick duel or the gauntlet. An adventure drafts its own deck instead, one pick from three, and you reshape it at every reward, shop and rest site.
Fair Play
We believe in fair pricing, not predatory economics. That means no subscriptions, no gems, no energy timers and no loot boxes. Just a card game you can sit down with for as long as you like, and pick up again right where you left it.